For example, the bottom row of blocks is not shown, letting us see as much of the top as possible. World 1-Fortress is the first time we see clever changes to keep a stage as close to the original as possible on a smaller screen. Combined with the lengthened platform on the left, the extended wood platform makes this gap even shorter. One coin was added to compensate for the one removed a bit earlier in the stage. (Another coin was added at the end of the stage to keep the coin total the same.)Īs you can barely see in the above comparison, the set of three brick blocks moved up. The highest coin was removed, probably to leave space between the top of the screen and the column of coins. Above the second "L," the three coins were lowered. The highest block was also removed from first L-shaped block formation. The changes here make it much easier to collect the 1-Up from the third block in the top row.Īnother extended platform. We'll let most of the pictures speak for themselves. Many platforms in SMA4's 1-4 were lengthened, decreasing the difficulty of the jumps. In Toad's message box, the adjective "faraway" is now spelled correctly as one word. Toad's hidden house has all the basic Mushroom House changes. In SMA4, you can speed down this hill without fear of getting a fireball in the face. The bonus room has 32 more coins inside, all at the top. One Question Block was added before the "T" pipe structure. SMA4 gives you more room to jump through the split pipe. More blocks were added here, cutting the gap in half. The wood blocks moved up and are now in line with the top of the blue block platform. The second enemy in the game, a Venus Fire Trap, was replaced with a standard Piranha Plant.
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